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rF2 MOTEC Plugin |
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Administrator 196 Beiträge - Formel1-Fahrer
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Wenn Sie den Beitrag von Hoschi hilfreich fanden, so bedanken Sie sich. Danke erhalten: 124 |
Für diesen Post: 2 |
zuletzt von: RaceDevil
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Mein liebstes Spielzeug !
Release: 22.01.2012
Download bei uns !
Author : Lazza
Fixes
- Previous version wasn't deleting its temp files - sorry! (you can go and delete any .ldtemp files you find in your log folder, MoteC doesn't use them)
Changes
Added most of the new data in rF2's plugin interface, but there are some caveats:
--- Filtered input can now be logged. You can see autoblip & autolift, speed limiter, and probably also TC on the throttle trace, ABS effects will be seen on braking (I think!), steering input is affected by steering help and maybe sensitivity etc. I'm not sure how useful this is so you can choose in the .ini file whether to log the raw inputs as before, the new filtered ones (which will appear as the normal input channels in MoteC), or both (Filtered inputs are new channels, and you'll have to add them to graphs yourself).
--- Wheel Toe and Camber is logged - unfortunately rF2 is currently returning 0 for all camber values.
--- Steering input is now a percentage of full lock. In rF1 I was grabbing the current setup steering lock from memory and producing a steered angle from it, but you should be able to use the average of FL and FR Toe values to get an accurate steered angle figure (MoteC's built-in 'Oversteer' Maths will use it).
--- Aerodynamics figures (drag, front/rear downforce, front wing height, front/rear height) can be logged, but again this is optional and off by default. I've assumed N for the forces.
--- Contact patch details are referenced and now logged (lateral and longitudinal velocities for both the ground at the contact patch and the contact patch itself)... but always return 0 from rF2. Even if it worked I would wonder how useful it would be for setting up a car, but if it ever gets switched on you can log it if you want.
--- 'Brake Pressure' for each wheel; the files (ISI) say this is a percentage figure at the moment, so they will represent the current brake balance and pedal position. Expected to switch to kPa later on, I'll update the unit then.
--- Other new channels: Suspension force for each wheel, front and rear third spring deflection.
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| Beitrag vom 23.01.2012 - 15:18 |
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Administrator 196 Beiträge - Formel1-Fahrer
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Wenn Sie den Beitrag von Hoschi hilfreich fanden, so bedanken Sie sich. Danke erhalten: 124 |
Für diesen Post: 1 |
zuletzt von: Marcel Rockenschuh
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Update auf Version 1.01
Release:26.01.2012
rFactor 2 Motec Plugin v1.01* by Lazza - 26th Jan 2012
Please read the included readme.txt. Quick guide/changes follows:
Installation
Extract the entire archive to your rFactor 2 'core' folder. If done correctly you'll have the MotecPlugin.dll sitting beside the NetCommUtilPlugin.dll that comes with rF2.
Once installed, load up rF2 (single or multiplayer) to the menu (no need to go to the track just yet), quit out, and if the plugin is running correctly you'll find a MotecPlugin.ini in your rF2 core folder.
UAC users: try C:\Users\"YourLoginName"\AppData\Local\VirtualStor e\Program Files (x86)\rFactor2\MotecPlugin.ini
(thanks to bigal)
Usage
If you've set logging to be active on startup, as soon as you jump in the car you'll hear beeps indicating logging is active.
'Upwards beeps' = logging on. 'Downwards beeps' = logging off.
Otherwise, hit Ctrl-M (or your own defined key) to switch logging on.
Note: In the current version of rF2 a red plugin icon appears when you jump in the car; this is normal and doesn't mean anything has gone wrong. However, plugins are not active until this icon disappears again (~20 secs or so), so if you have logging active you won't get logged data for this period, and if you try to switch it on you won't be able to until the icon disappears.
When logging is finished, either through switching it off or by exiting the car, you will hear the beeps indicating the log has finished being built (converted from the temp file) usually after a short pause. You can then open it up in i2Pro as you wish.
If you log a lot of data then try to immediately exit rF2, it might pause on a blackscreen for a short period. A driving stint of several hours should only take 5-10s to finish converting. (longer stints or higher data rates will take longer)
Changes
- Tyre temps now have 1 decimal place so they don't switch to -327.68 when actually above 327.67 (celsius). Let's see if rF2 can generate any temps above 3276.7
- Tyre load and suspension forces are kept in the -32768 -> 32767 (N) range to avoid a similar wraparound issue. Forces of that magnitude are very rare in normal driving situations, usually happen on the extra bumpy grass/gravel or heavy landings.
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Dieser Beitrag wurde 1 mal editiert, zuletzt von Hoschi am 26.01.2012 - 08:44.
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| Beitrag vom 26.01.2012 - 08:44 |
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Administrator 196 Beiträge - Formel1-Fahrer
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Wenn Sie den Beitrag von Hoschi hilfreich fanden, so bedanken Sie sich. Danke erhalten: 124 |
Für diesen Post: 0 |
zuletzt von: noch niemand...
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Update : Version 1.02
Changes
- Fixed a bug that was causing corrupted LOG paths and game slowdowns.
- Added extra weather info, but it's of limited use (see note in readme).
Always, if upgrading from an older version it won't rewrite the existing MotecPlugin.ini - so you need to rename it or delete it, then start up rF2, to see the new .ini options.
Gruß
Hoschi
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| Beitrag vom 06.02.2012 - 15:03 |
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Administrator 196 Beiträge - Formel1-Fahrer
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Wenn Sie den Beitrag von Hoschi hilfreich fanden, so bedanken Sie sich. Danke erhalten: 124 |
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zuletzt von: noch niemand...
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Update Version 1.03
Änderungen v1.03
- Found a bug causing a freeze/crash when exiting the car immediately after setting a time. Shouldn't cause a crash anymore, but be aware the laptime still won't work properly (best to bring the car to a stop or even drive back around to the pits before Escaping)
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| Beitrag vom 17.02.2012 - 14:41 |
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